Smart Environments for Cultural Heritage

نویسنده

  • Nick Ryan
چکیده

This paper outlines a vision of Smart Environments for Cultural Heritage. The concept draws on research in an area variously known as Ubiquitous Computing, Pervasive Computing or Ambient Intelligence, which is recognized as one of the current grand challenges for computer science. Smart environments depend on communication and cooperation between numerous devices, sensor networks, servers in the fixed infrastructure and the increasing number of mobile devices carried by people. By adapting their behaviour to shared contextual information, applications may provide information and services tailored to their users’ immediate needs. Location is a key ingredient and many potential applications will rely on the fusion of multiple spatial models based on containment, proximity or relative positioning, as well as conventional absolute positioning. Applications in the Cultural Heritage domain range from field survey and excavation, through analysis and interpretation, conservation and preservation, to public presentation. Indeed, the domain has already proved to be a popular test bed for several experimental systems. The approach is illustrated using FieldMap, a tool designed primarily for capturing and sharing archaeological and other data in the field, but which contains components that are applicable to a wider range of CH uses. This wider applicability arises because FieldMap is an application of the MobiComp ubiquitous computing infrastructure. MobiComp has been designed to support the capture, sharing and re-use of contextual information across a wide range of mobile and networked devices.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Semantic Interoperability Support between Cultural and Multimedia Environments

Cultural heritage institutions are keeping descriptive information for myriads of cultural objects. This knowledge is organized and encoded using standards such as the CIDOC/CRM, Dublin Core, etc. The CIDOC/CRM standard is getting more and more acceptance as many cultural heritage institutions are adopting it by mapping their descriptive information into it as a means of semantic interoperation...

متن کامل

Cultural learning across the Smart City

Public involvement in defining and interpreting cultural heritage offers many benefits, including improved learning opportunities for individuals and a broader base of knowledge about art and heritage. This knowledge can in turn be used for better, smarter, information provision in the future. This paper proposes how to capture, analyse and present cultural information from different viewpoints...

متن کامل

Multimedia Technology and 3d Environments Used in the Preservation and Dissemination of Portuguese Cultural Heritage

Cultural heritage is an extremely valuable set of materiality, traditions and knowledge from the Past that should be used to better understand the Past itself. However, even nowadays there are still some difficulties to manage, preserve and disseminate cultural heritage sites. The usage of multimedia technology and 3D environments in cultural heritage has reduced these difficulties; nonetheless...

متن کامل

An Authoring Environment for Smart Objects in Museums: the meSch Approach

The meSch project addresses the challenges of creating a personally meaningful, sensorily rich, and socially expanded museum visitor experience through tangible and embodied interaction with digital content. It is of paramount importance that cultural heritage professionals are directly involved in the design of those experiences. The meSch approach is to empower cultural heritage professionals...

متن کامل

meSch - Material Encounters with Digital Cultural Heritage

meSch has the goal of designing, developing and deploying tools for the creation of tangible interactive experiences that connect the physical dimension of museums and exhibitions with relevant digital cross-media information in novel ways. In particular, meSch will deliver a platform to enable curators, artists, designers and cultural heritage professionals in general to create smart objects a...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2005